Showing posts with label computer and communications. Show all posts
Showing posts with label computer and communications. Show all posts

Shades of Early Science Fiction

What looks like a piece of equipment from a 1930s-1940s science fiction 'Flash Gordon' or 'Buck Rogers' film has taken up residency in the Computer & Communications Museum of Ireland located at the University of Galway and supported by my workplace of the Insight Research Ireland Centre for Data Analytics.

Designed and made by Pat Murphy in 1987 as his final year project for the B.Tech in Education at Thomond College (University of Limerick), it is actually a computer desk housing a Commodore 64 microcomputer, monitor, tape deck and a library of cassettes. The 64 was then one of the world's top selling computers in the business, educational and domestic markets.
But this wooden unit is more than just a computer desk- it is a beautifully crafted structure combining practicality with artistic design which I am sure was inspired by early science fiction.
Pat is still teaching carpentry as part of Construction Studies in a Dublin secondary school.
Photo shows a very happy John Murphy (Pat's brother) standing beside this desk just after he got the computer, tape deck and monitor fully operational.
We thank Pat and John for loaning this exquisite piece of equipment to the museum.

Early Virtual Reality - the 1-Racer Nascar from 1999.

'Virtual Reality' is defined as an immersive environment that can be interacted with in a seemingly real or physical way by a person using electronic equipment such as a helmet with a built-in screen or gloves fitted with sensors.
One of the earliest and most realistic of Virtual Reality game environments came out in 1999. It was the 1-Racer Nascar from the American company Radica. Featuring a game modelled on a race from the Nascar (National Association for Stock Car Auto Racing, LLC) franchise it had a head-mounted display with integrated headphones, a handheld controller and a feedback mechanism.
To the modern user, its liquid-crystal display (LCD) technology may feel very primitive. But it worked, it was affordable and it was immersive.
Photo shows Jack Keaney using this pioneering headset.
Jack is a Transition Year (TY) student from Coláiste Iognáid who spent last week on a placement at the Insight Centre for Data Analytics University of Galway which included testing out both state-of-the-art and vintage AI and 3D immersive technologies. Thanks Jack for all your wonderful work!