Showing posts with label digital enterprise research institute. Show all posts
Showing posts with label digital enterprise research institute. Show all posts

Internet Safety mentoring: From Bebo to TikTok.


In these early months of the current school year I have already provided, as part of my work at the Insight SFI Research Centre for Data Analytics of the University of Galway, Internet Safety sessions to parents, teachers and the young people of both primary and secondary schools in counties Galway, Clare and Dublin.

I have been undertaking Cyberbullying Awareness presentations since 2005 and was probably one of the first people in Ireland to do so.
(photo is of a leaflet from 2008 prepared by the primary school in Newport co. Mayo for a talk to parents on my birthday! The content reflects the era).

Since my student college days, I have been a strong advocate of the benefits that digital technologies can bring to people from all walks of life, having spent much of my working life teaching coding and upskilling people in the use of digital technologies. I started doing so in late 1981 soon after leaving university thanks to great inspirational visionary people such as Dr Jimmy Browne.

Immersing myself in web technologies really took off for me in mid 2004 when I became employed as the Outreach Officer of the Digital Enterprise Research Institute (DERI) at what was then NUI Galway. It was when the World Wide Web was for the first time becoming populated with user-generated content. It was exciting to be part of this!

In the early 2000s ‘blogging’ (personal websites) was the new craze; ‘online social media’ in the form of Bebo(2005), MySpace(2003) and Orkut(2004) was starting to appear for the first time; YouTube had just been invented (April 2005); online messaging and video telephony in the form of Skype (2003-4) was capturing people’s imagination; broadband was only being rolled out nationwide; the big bulky desktop computer was the main technology device in business, school and at home; and the smart touch phone in the form of the iPhone had yet to be invented(2007). ‘Email’ was king with many people of all ages acquiring their very first email addresses around this time.

Yet as a parent of both pre-teen and young teenage boys, I could see the dangers that computer gaming and web-based social interaction sites could and were bringing into our young people’s lives. Violence-based gaming, online aggressive pornography, misogyny, racism, cyberbullying, online stalking, and subsequent addiction and mental health issues for many users were a feature of the web even in those early days. People of all ages were suffering and yet there were few rules or guidelines available and nobody was talking about these new but growing problems.

So as a concerned parent and as someone working in a university web scientific institute (DERI), I decided, after securing the very supportive permission of my manager/directors, to put together my own content for delivering pioneering Internet Safety sessions to schools, universities, communities (neighbourhoods, asylum seekers, disability groups). But I always included in these talks (and still do) the benefits of new web technologies, giving a series of examples of exciting new developments especially those invented by young people, the need for stronger government legislation to protect those online including in punishing the very wealthy service providers, and highlighting the importance of good old fashioned benign parenting with the proviso that they make the effort to become aware and knowledgeable of their children’s activities on the web.

Eighteen years later, I am still providing such talks and workshops across Ireland. But sadly I have lost one important resource along the way. Over the years after having ‘the big chat’ with my sons when they were in their pre-teens or early teens and keeping lines of communications open, I learnt more from them that they ever did from me on the strengths, weaknesses, stories, pitfalls and issues associated with the latest social media and gaming sites popular for young people. I used the knowledge gained from them to make my own Internet Safety sessions more powerful, more meaningful, more current. Now that my sons are in their 20s and 30s I no longer have that family resource to call upon. 

So I have to make extra effort to see the Web through the eyes of a child. For in the world of technology, change is constant and one has to keep one’s finger on what is popular today as it becomes history tomorrow.

Coding Computer Games – Past, Present & the Future & World's First Popular Computer Chess

Coderdojo Game enthusiasts in action at the Computer Museum during the Volvo Ocean Race 2012
As part of National Engineers Week, Coderdojo Galway, the Computer and Communications Museum of Ireland and the Digital Enterprise Research Institute (DERI) at NUI Galway are collaborating to host an exciting computer games event entitled  Coding Computer Games – Past, Present & the Future at 12.00-2.00pm on Saturday March 2nd, in the Digital Enterprise Research Institute, IDA/NUIG Business Park Dangan.

At a time when Ireland is securing a reputation as a global development hub for online interactive gaming and providing much needed quality home-based technology careers for our young people, this event should interest teachers, students, parents and children alike.

The idea is to showcase some of the excellent gaming taking place at Coderdojo Galway (the future), to allow visitors to enjoy classic games such as Asteroids, Pacman, Sonic and Pong played on renowned vintage consoles and computers such as Atari, Amiga and Sinclair ZX81 in the Computer Museum (the past), and to have some of the current Galway-based commercial software developers such as Tribal City and Starcave Entertainment  demonstrate their latest web-based games (the present).



The vintage gaming will take place in the Computer Museum with the Coderdojo demonstrations going on in the Conference Room and adjoining meeting rooms.
However in advance of the event, we need to get as many of the vintage games units working as is possible. There is a small room full of extra Amigas, Segas, Ataris,Playstations, BBCs and Sinclairs that needed to be tested! So any help we can get would prove invaluable!

Hence we are asking volunteers to meet at 6pm on Friday March 1st and spend one or two hours get the museum re-organised to accommodate extra gaming units for March 2nd.
If you are interested in supporting this worthy cause, please contact us at your earliest convenience. 
 Photograph shows one of the thematic teeshirts purchased for the event and to be worn by the museum guides on March 2nd. 



Newsflash!! World's First Popular Computer Chess to be unveiled at the Computer Museum!

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We are particularly pleased to announce that the world's first popular computer chess unit will be on display at the computer museum during the Games Extravaganza. Known as the Fidelity Chess Challenger, it was the first chess electronic unit available to the public. Based on a Z80 8-bit micro-processor, it started production in 1977 with its most popular model, the Fidelity Chess Challenger 7, selling over 600,000 units. Its inventor Sidney Samole got the idea for computer chess after watching an episode of Star Trek.

New Coder Dojo Hackers Club Reflects Galway’s Digital Vibrancy



Back to the Future!
Over the last few years, Galway has undergone a remarkable digital renaissance that has brought back memories of the city in the 1980s when Digital Equipment Corporation (DEC), then the world’s largest minicomputer manufacturing corporation, was exporting computers all across Europe from its factory in Ballybrit; when the first satellite link between Ireland and North America was established at the state telephone company’s HQ in Mervue; when parents were buying their first ever microcomputers such as the Sinclair ZX81 and Commodore Vic 20 in computer retail outlets that were springing up across the city so that their children could learn the new art of coding; when a few visionary young mathematics, business and physics teachers were introducing computers into the schools; when DEC had linked the city’s second level colleges through a computer network system; 
Early 1980s: DEC Galway had computer links to 10 second-level schools
when recently qualified college graduates were establishing ‘software houses’ in little backwater offices; when small-to-medium companies en-masse were buying their first computers to run their accounts and send out letters; when the Ireland’s first Internet newsletter for  worldwide readership was being distributed by DEC’s Liam Ferrie; when electronic courses at the Regional Technical College were filled to capacity; when Apple’s Macintosh Destktop Publishing system let to the appearance of regular low cost community newsletters across the suburbs;  when new programming courses could not keep up with the demand from enthusiasts of all ages; and when students at Galway University (NUIG) were brought up before the authorities for accessing the college computer systems by circumventing its security system (what we now call ‘hacking’!).

12 yr old Harry Moran demonstrating his PizzaBot App to a spellbound audience during the
Galway Science & Technology Festival Exhibition
Once again a vibrant Digital ambiance is starting to permeate the schools, colleges, workplaces and streets of the city and county fueled by a volunteer army of largely young enthusiastic and selfless Internet activists the like of which exists nowhere else in Ireland.
However as with the recent establishment of the Ballinfoile Mór Cumann na bhFear/Men's Shed, it is about Irish people recapturing the ability to use their hands and intellect to make things again rather than just be the passive recipients of items imported from overseas.
We are beginning to move away from being a nation of digital users to a nation of digital creators.
The increasing roll-out of coding classes to schools provided by volunteers from the corporate sector, NUIG, GMIT and from concerned individuals; the annual hosting of a national children’s Lego Robotics competition; the IT summer camps at NUI Galway; the establishment of groups such as 091Labs, Camara and Coder Dojos; the high uptake by older peoples and other communities of Web Awareness courses; the massive crowds that attended events held during the Galway Science & Technology Festival (24,000+ at the Sunday Fair on NUIG campus); the existence at NUIG of world-renowned science research institutes such as DERI; the establishment of Ireland’s only Computer and Communications Museum (at DERI) and the presence of global technology leaders in the city such as Hewlett-Packard, Cisco, EA, Medtronic and IBM is radically changing the local landscape that in time could metamorphose into an innovative sustainable Knowledge economy and society providing a healthy future for Ireland that will benefit other countries across the planet.

As Community/Education Outreach Officer at the Digital Enterprise Research Institute (DERI) at NUI Galway, I am part of this process of change which involves some very exciting initiatives.

1. Launch of Galway City 'Coder Dojos' Club
Galway Coder Dojos first group of volunteers with founder Adrian Bannon on the extreme right
The city’s first Coder Dojo club will be launched next Saturday in DERI. The engine behind this initiative is young local lawyer Adrian Bannon supported by a merry band of enthusiasts including Padraic Hartley of 091Labs ‘hackerspace’ group and Michael Madden of IT NUI Galway.  The new club will meet weekly in DERI before transferring in early April to the College of Engineering & Informatics located on the main campus. It will provide an opportunity for students, pupils, teachers and technology enthusiasts to meet like-minded peers in an informal social and learning environment where they will be educated in new skills particularly in coding and generate interesting ideas and discussions amongst themselves. It is anticipated that, over time, this pioneering club will led to the setting up of Coder Dojo clubs in schools across Galway city and county.
  
2. Scratch Programming Courses in Galway Primary Schools
 Children displaying their Scratch project to their fellow classmates
Computer Science is unfortunately not a subject in the Irish schools system which is symptomatic of a systematic failure by successive governments who have failed to grasp the serious damage that its absence from the educational curricula is doing to the country’s future.
Since early 2011, I have campaigned and organised cross-sectoral groups to lobby ministers on this issue and will soon be part of a delegation  to meet  Seán Sherlock T.D., Minister of State with responsibility for Research and Innovation, on this issue.
Over the last year, I have enjoyed teaching Scratch programming in primary schools in Galway and Mayo, complementing the excellent work being spearheaded by LERO nationwide It has been personally very rewarding for me to see the practical effects of this initiative through the creation of an array of fascinating computer animation projects by the young participants.
DERI is now collaborating with Hewlett Packard, GMIT and the Galway Education Centre to ensure that even more schools can benefit from mentor-assisted classroom computer programming courses. The project will be known as HP Headstart. On behalf of DERI, I will be acting as project coordinator and over the next few weeks I will be teaching Scratch to the DERI, HP and GMIT mentors.  Tuition will be held in participating schools and consist of one-hour classes over a period of six weeks.

3. Galway city’s only After-School Computer Club
DERI's Michael Kerrin teaching Python at St. Mary's Computer Club
Last year, Laura Dragan and Pierre Ludwick from DERI provided an after-schools C++ programming course to students at St. Mary’s College. This after-school club, the only one of its kind in Galway, was very well received and it continues this year with DERI’s Michael Kerrin teaching Python.

4. ‘Bullding a Mobile App’ Workshop
DERI’s Caoilfhionn Lane will provide a workshop on ‘How to Build A Mobile App’ at 7pm on Tuesday February 28th in DERI. Open to the general public, the aim of this workshop is to show beginner or non-programmers how to create a simple phone app using Eclipse and the Android SDK. They would learn how to install the Android SDK and the Android Phone Emulator and explore a sample game, ’Lunar Landing’.
5. Retro Games Night, March 2nd, Computer Museum

SuperFrog on the Amiga (World's first multi-media computer)
A Retro Gaming Night will be held at 7pm on Friday March 2nd in the DERI-based Computer and Communications Museum of Ireland.
The event will allow visitors to play classic games such as Sonic the Hegehog, Donkey King, Pacman, Asteroids, Space Invaders and Super Frog on an array of vintage microcomputers & consoles (late 1970s-mid1990s) that include Atari, Sega Mega Drive, Playstation 1, Nintendo Gameboy, Amiga & Commodore 64.
6. Computer and Communications Museum of Ireland 
Visitors interacting with the Museum's artifacts
The facility, established by and presently housed in DERI, is officially recognised as the Computer and Communications Museum of Ireland and has become part of a Galway science trail.
It has a cross-sectoral Board that draws its membership from HP, GMIT, NUIG, Engineers Ireland, small businesses as well as DERI (Mike Turley, Lukasz and myself). 
Its primary aim is to introduce visitors to the rich communications technology heritage of Ireland and of the world and to inspire young people towards innovation, science and engineering.
For National Engineers Week (Feb 27 – March 2nd), I am augmenting the present collection of artefacts with some exciting new additions including one of the finger controlled keysets that was invented and used by Douglas Engelbart in his legendary Mother of all Demos’ (1968) that is on loan from Karl Flannery of Storm Technology, as well as a library of 1960s Science Fiction comics, films and toys that inspired children of that era to create so many of the technologies we use today.

7. Visits to Schools & Student Tours of DERI
Post-primary students visiting the DERI science institute at Galway University (NUIG)
Second-level schools will visit our institute during National Engineers Week (Feb 27 – March 2 and DERI personnel will travel out to at least one school during this period.
These tours and visits will give students the opportunity to meet with DERI researchers and find out about the work and the exciting leading edge products, processes and services being created at DERI.
They are also part of a larger network of tours that cover four other world-class science institute specialsing in research varying from climate change, to biomedical to optics.

'Opening Up Government Data' Conference in Galway


The institute where I work- the Digital Enterprise Research Institute is hosting a major eGovernment conference on November 8th entitled Opening Up Government Data.
This very important citizens empowering event is being held as part of Irish Open Data Week with the aim of highlighting  the benefits of Open Data to public authorities, businesses, community organisations and individual citizens through a conference based on open, facilitated discussions and hands-on sessions.

Attendees will include officials from many local authorities across Ireland as well as representatives from the political, academic, community, media, corporate and small business sectors.

Hopefully community activists and NGOs attend in large numbers